We need a handful of particle and beam effects for thrusters, lasers, explosions, and Gauss bullets. We have placeholders in the game now. Our game is based on the ShooterGame example, so familiarity with that is a must. We also use Perforce, so knowledge of how Perforce works with Unreal is a must. We need someone that can take our project and integrate effects into it independently.
We would like to contract by the effects or hour, please reply with your rate and applicable experience.