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[CONTRACT/PAID] Texture / Environment Artist needed, remote work

We’re developing Moonray (moonray.game), a surreal 3rd Person Action RPG. Our team is small but passionate and we’re located all over the world. Everyone works remotely and hours are flexible.

We’re looking for a skilled texture / environment artist with a passion for building photorealistic worlds. We’re building a very surreal and strange game and we need a skilled artist to join us and help us bring it to life.

Experience:
Deep experience with Quixel Megascans, Quixel Mixer and the Substance toolsets. General 3D knowledge and an ability to work in 3DS Max, Blender or Maya in order to clean up and prepare assets for texturing required.

Compensation:
This is a paid hourly position, compensation depends on experience level. Hours are flexible

Send portfolio to [EMAIL=“hello@moonray.game”]hello@moonray.game