Project Title:
Tooth & Claw
Description:
We want to create a deeply immersive, atmospheric survival game based in a cretaceous environment featuring dinosaurs and other pre-historic animals of the time. The game will be challenging, hopefully we can create some smart AI which will keep the player fearing the dinosaurs, even after many hours played. There will be minimal building/crafting, the player will have an inventory, and gear can be found around the world. We plan on having both single and multiplayer, up to 16 players. If we can get the map highly optimized hopefully we can have a 32km2 island. The arsenal of weapons featured will include modern firearms/melee. There will be an XP levelling system, and players can purchase items with in-game currency. Bases/camps scattered throughout the world will enable players to access the store.
Includes:
Huge, open world
Tense atmosphere
Incredible cretaceous environment
Fearsome dinosaurs
Modern day weaponry
Single-player/Multi-player
First person
Team Name:
TBA
Team Structure:
, Harkon (Project Creators)
kathiel (dA) (Concept Artist - Fauna)
BackOcean (dA) (Concept Artist - Fauna)
Roderick Adams (Graphic Designer/UI)
Previous Work:
This is our first venture.
Talent Required:
Unreal Developer
Experience with Unreal4 Engine.
You will get our project off the ground. Working alongside myself, we will create an initial demonstration game, with which we can secure kickstarter funding. Utilising assets we already have, we will need to;
- Prepare the game for multiplayer environment
- Player controls/animations
- Weapon animations/sound
- Dinosaur AI
- Create a believable environment, in which we can create media
Upon a successful kickstarter, we will pay you to continue
Must be passionate about creating beautiful environments with the assets and models we provide.
Great all-rounder, deep knowledge of the engine in general. Confident of handling any situation or adapting and learning on the fly.
Website:
TBA
Contact:
E-mail:
Steam: