Description:
PraxSim VR is a medical education technology platform that uses VR to teach surgeons how to operate. We have a working proof of concept of a single surgery from our first round of development. We have been invited to submit a Phase I National Science Foundation grant proposal to encourage further development. We need assistance translating technical language into language suitable for a grant application.
Our App:
- Uses VR to teach surgical anatomy
- Allows surgeons to safely practice procedures in VR before operating on real patients
- Uses a mobile VR headset, such as the Oculus
- Currently uses Unity and we are transitioning to UE4
Team Name: PraxSim VR
Team Structure :
Shareene Lindquist (CEO; Co-Founder)
Physician; Anatomy Educator; Financial Support – 2.5 years
Max Cohen (Chief Creative Officer; Co-Founder)
Medical Background; Teaching and Visual Artist – 6 months
B. Mora (Advisor; Consultant)
XR Developer; Developed proof of concept – 2.5 years
Previous Work:
PraxSim VR has a working proof of concept, which we are happy to show.
Talent Required:
UE4 Tech Consultant for Grant Application
- UE development experience
- Help compose and review Research and Development sections of NSF grant
- 3D Modeling experience a bonus
- Experience w/medical animation a bonus
- Prior grant writing experience a bonus
Contact: shareene@praxsimvr.com