[CONTRACT] Multiplayer Conquest Game-Mode

@Corbinnator :

I made a little effort and set up a very early WIP. What it already does is distinguish between attackers and defenders. It counts down for attackers and defenders seperatly. It already prevents attempts to game the system (by jumping in and out of the collision sphere). It is multiplayer capable already (as you can see in the video) and casting to a player character is kept to a minimum.