CONTRACT - LOOKING FOR UI / UMG NINJA

Music Visualization Tool

Description:

The goal is to build a user-friendly tool for musicians and VJs to create eye popping concert visuals using straight forward and minimal UI and audio responsive tools for controlling Niagara particles systems.

Features Includes:

  • Structured UI (UMG) that uses templated widgets
  • UI laid out in Figma
  • Visually compelling Niagara systems
  • Lighting system (likely also Niagara based)
  • Implement Audio Responsive plugins from UE Marketplace
  • OSC Server integration
  • Keyframe system
  • [Future] Geometry Transforms


Team Name:

&Pull

Eric Wagliardo (Project Creator, UE Dev)

Previous Work:

Flume x Coachella x Epic Games - https://www.unrealengine.com/en-US/spotlights/coachella-and-flume-go-all-in-on-concert-ar

Seeking Talented UI/UMG Dev (Mid - Senior):

  • Proficiency in interface design using UMG in UE
  • Use blueprints to manipulate variables within Niagara systems
  • Plus: Keen eye for creating Niagara systems and how they work
  • Experienced with Material Instancing at runtime and render targets
  • Plus: Experience with OSC servers and saving data to files
  • Have a passion for music!

Location: Remote (preference for US based devs)

Website: www.andpull.com

Contact: jobs@andpull.com

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