Laser Guided Games is looking for a contract UI artist to create both the set of generic scalable widgets (buttons, dialogs, scroll bar, etc) for UI skinning as well as unique assets primarily for the HUD (framing, nameplates, status indicators, etc)
We’re flexible on the exact style details as long as it isn’t cartoony. Where possible reusable elements should support 9-slice for flexible scaling.
Sample screenshots with placeholder UI:
(http://www.laserguidedgames.com/ScreenShot00004.png)
(http://www.laserguidedgames.com/ScreenShot00003.png)
Email contracting@laserguidedgames.com if interested. Please include a link to samples and your typical rate.