[CONTRACT] Looking for environment artist for overhead action RPG

Laser Guided Games is looking for a contract environment artist to build environment assets for a procedural level generator in our in-development action RPG. Right now we’re looking for environment parts that the system can use to build rooms and corridors - walls, floor sections, and props that are built to snap together and tile as appropriate. For the first set we’re looking for a traditional dungeon or castle set, but we also have other zone sets planned with different asset requirements and build structure.

Some familiarity with blueprints to hook up and test assets is a plus but not required.

Email contracting@laserguidedgames.com if interested. Please include a link to samples and your typical rate.