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Contra style animation Help

Hello all,

I am starting a new personal project and would like to incorporate a Contra style shooting animation to the 2.5D example, I found a couple tutorials for shooting on mouse location but I am unsure on how the player character (3D model) arms and torso change angle to shoot at the desired angle.

Thanks,
Vincent

Found some general 2D tutorials, the arms are a separate object and rotate to the desired angle. This would not work as well since it is a 3d model and the torso would need to move as well. Any help is appreciated.
Thanks,
Vincent

Let me know if I should post this in another section, I wasn’t sure if this would go here.
Thanks.

Hey Feloxy,

Not sure if you’ve read about Aim Offsets yet, but here: https://docs.unrealengine.com/latest/INT/Engine/Animation/AimOffset/index.html

That might help you out with moving your torso and arms for aiming purposes.

Thanks bokuden, I’ll have a read :). I was looking at some third person tutorials and saw some stuff on Aim Offsets too. So I guess I’m on the right track.

Started messing with this but would anyone have a tutorial on this ? Would be really helpful.
Thanks,
Vincent