I don’t know if someone already requested this feature.
3DS Max or Maya users during modeling and scene setup very often use the orthographic visualization. It’s much better than perspective when we design.
I can view my model using the top view then I can rotate the camera using the alt key in continuous mode. I press T for top, then I press alt+drag to rotate the viewport.
All Autodesk programs use the orbiting tool that permits to orient the camera in all directions.
Also when creating several objects it’s useful to have separate colors for wireframe. The world outliner can help but assign different colors speeds up the design process.