Hello.
I’m trying to set up a spell like this:
I tried adding the beam target to the the projectile, but that did not work at all.
As I’m sort of new to BP i might have done that wrong tho.
Do you guys have any ideas?
All the best!
// Daniel
Hello.
I’m trying to set up a spell like this:
I tried adding the beam target to the the projectile, but that did not work at all.
As I’m sort of new to BP i might have done that wrong tho.
Do you guys have any ideas?
All the best!
// Daniel
Just use a particle effect. Check out the C++ tutorial with the battery pickup. It should be able to give you an idea of how to do it even in blueprint.
Check this thread for Blueprint setup
https://answers.unrealengine.com/questions/45072/beam-source-point-for-laser.html