Contextual animation scene


I am using the Contextual Animation Scene plugin and would like some help with this mechanic. The video shows the “victim” animation (where the character is seated) and the “hijacking” animation (where the character is standing). I am having trouble setting up the hijacking animation inside the car, as well as getting the victim out of the car and making them walk away after being pulled out. The system works like this: the NPC (victim) is inside the car and is attacked by the player character, who drags them out and takes over the vehicle; the NPC then walks away. How do I configure this so it plays correctly during gameplay?