Content (re)cook error

Thanks @MicroMonitor for this help on Discord:

LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_4 in PCD3D_ES3_1, Default, ES3_1, Game (DDC key hash: bd274c39fe867a4ce1c1061ef4b910dfb9a6db22), compiling.

LogMaterial: Warning: [AssetLog] …..\Plugins\GameFeatures\07512dc7-48e4-7abe-dfad-108f9de2dae1\Content\ElementalGolems.umap: Failed to compile Material Instance with Base SplatMap_Landscape_Blend for platform PCD3D_ES31, Default Material will be used in game.

Function Layer_Lava_TEST: (Node DistanceToNearestSurface) Node not supported in shader platform PCD3D_ES3_1. The node requires DistanceField support.

----------------------------------------- Sharing to help someone with the same problem. For someone it could maybe be the only problem but looks like i have any other.

By removing this node i could launch once, but the problem came back again.

So i am updating the problem with the last JOB_ID:

JOB_ID=06eb6893-ed56-4cb8-812f-34c80bc7dd38)., CookJobId:06eb6893-ed56-4cb8-812f-34c80bc7dd38

Too many warnings / errors, aborted processing of errors / warnings