Content folder structure

I’m trying to upload an animation pack to the Fab marketplace. I’ve already got an email back with things to correct. Most of it was pretty straightforward however some things I’m a bit confused on. Mostly the folder structure that they want. I understand having to put everything in a demo folder inside my project folder and deleting everything else. Since I’m just uploading animations that use the UE5 manny & quinn mannequins what exactly do I need to put in the Demos folder? I’m also using the default third person character map for the preview map with all the animations laid out.

The thing that’s confusing is each Demo asset that I’m using to show my animations have a ton of related files. So what exactly am I supposed to put in the demo folder? For example both Manny & Quinn have a ton of control rig files, textures, materials, and other similar files that are attached to them. Am I supposed to include every single file? It’s very time consuming and I’m not even sure how exactly to migrate everything to the specific folder including all their dependencies. I’m just very lost on this. And that’s not even mentioning other things like the third person character meshes, textures, materials, etc.

Any guidance on this? I can’t find much info on this