Bump! The problem persists.
Furthermore, some of the assets, like Static Meshes turned black precisely when I activated Nanite on them and tweaked the Trim Relative Error value.
Does anyone have an idea how to fix it?
Bump! The problem persists.
Furthermore, some of the assets, like Static Meshes turned black precisely when I activated Nanite on them and tweaked the Trim Relative Error value.
Does anyone have an idea how to fix it?