Consuming Action Events in UMG

Is it possible to consume an action event (in my example, the down/up arrows + enter) in UMG for menu navigation?

I attempted to find the InputAction events inside the Blueprint’s EventGraph, but none were found.

Nope. The way input works with Slate requires that I not use the input nodes. Maybe we’ll come up with a solution in the future to more or less offer the same simple nodes, but in a way that works with Slate. In 4.4 input in kind of broken, you can’t interpret the data you get from the overrides.

In my opinion,first u just can make a variable;
second, to connect to the event ;
then u can use the global variable to do what u like.

u can try it. i’m leaning on UMG too.