Want to achieve something such as this
https://youtu.be/g_3qLUHlTTs
The user achieved this effect using for every object a material with opacity based location.
Interested for suggestions to achieve the same effect shortening the design time since doing this for a complex building will be a long work.
Hi there ,
Here’s one Option
Using BP to determine the plane parameter ( see image)
Compare pixel position using a plane to determine the Mask