So I’m running into a little bit of trouble trying to create and place objects. It appears to look fine in the editor but when I launch the game all the objects seem to ignore the code I have highlighted in the image. If I move the code to the begin play in the event graph then everything works fine, but then I lose the ability to preview it in the editor. It seems to create and run fine with the blueprint being in both the event graph and the construction script but that feels wrong. Suggestions for a better way to do it? I assume it has to do with the get forward vector and actor location?