Construction Script Error

Hello ,

To answer your question…yes I can reproduce the lag in a blank project with no call function associated with the Construction Script whatsoever. And it still gave me a reference to the Construction Script with the same Accessed None “CallFunc_Array_Get_Item” from node Construction Script in blueprint Test BP…and I don’t know what else to do at this point.

I didn’t create the Dynamic Material Instance this time so there was nothing at all referencing the Construction Script and the engine still sent me there…any suggestions?