Construct Object from Class bugged when Updating the Object

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I created an object with a few variables inside.

I then construct it within an actor with a Construct Object from Class node. Then proceed to rename 2 fields inside the object.

Now the Construct reports Input pin Name specifying non-default value no longer exists on node Construct Object from Class . Please refresh node or reset pin to default value to remove pin.

Refreshing the node fixes the issue and updates to reflect the new names of the variables, but if i close the engine and open it again (after saving ofc), the node is back to reporting the bad naming, seen in the image above. This also happens when packaging the project.

Bump? Anyone experienced this?