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Same here. Everytime i open a Material it start´s compile, between 90 and 200. When its finish and i open the same Material it start compiling again.
It must been an issue with 4.1, 4.02 runs without compiling “problems”
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Here are the same problems even when i just open the Material editor it starts to recompile 200-300 shaders.
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Can you please tell what CPUs you are using? Mine (Phenom 9550, 4x2.2 GHz) is rather slow and this might be the reason for this.
Iam not sure whether to wait for an update or to upgrade my CPU…
But like this it’s just really a pain in the *** to work with the material editor… Which, on the other hand, is one of the most important features of UE4…