Remnant 2 and Outlast Trials keep crashing, they both use Unreal and I’m really confused as to why it’s happening. Here’s the last of my log and what it said. They usually crash after at particular spots, I can usually play from anywhere to 10m-a few hours before it crashes but it’s random and I keep losing progress so I’ve lost hope.
[2024.03.12-02.00.54:628][823]AsyncOperationLogs: Operation FServiceOperation(FCheckPlatformContactPermissionOperation)(995) finalized with result of type: FPlatformContactPermissionResult.
[2024.03.12-02.00.59:114][794]LogRenderTargetPool: Warning: r.RenderTargetPoolMin exceeded 504/490 MB (ok in editor, bad on fixed memory platform)
[2024.03.12-02.01.00:112][ 30]LogRenderTargetPool: Warning: r.RenderTargetPoolMin exceeded 497/490 MB (ok in editor, bad on fixed memory platform)
[2024.03.12-02.01.00:266][ 65]LogRenderTargetPool: Warning: r.RenderTargetPoolMin exceeded 497/490 MB (ok in editor, bad on fixed memory platform)
[2024.03.12-02.01.00:297][ 72]LogRenderTargetPool: Warning: r.RenderTargetPoolMin exceeded 497/490 MB (ok in editor, bad on fixed memory platform)
[2024.03.12-02.01.00:387][ 92]LogRenderTargetPool: Warning: r.RenderTargetPoolMin exceeded 504/490 MB (ok in editor, bad on fixed memory platform)
[2024.03.12-02.01.05:724][ 16]LogRenderTargetPool: Warning: r.RenderTargetPoolMin exceeded 496/490 MB (ok in editor, bad on fixed memory platform)
[2024.03.12-02.01.09:317][840]LogRenderTargetPool: Warning: r.RenderTargetPoolMin exceeded 496/490 MB (ok in editor, bad on fixed memory platform)
[2024.03.12-02.01.09:466][875]LogRenderTargetPool: Warning: r.RenderTargetPoolMin exceeded 496/490 MB (ok in editor, bad on fixed memory platform)
[2024.03.12-02.01.09:523][888]LogRenderTargetPool: Warning: r.RenderTargetPoolMin exceeded 492/490 MB (ok in editor, bad on fixed memory platform)
[2024.03.12-02.01.14:706][565]LogD3D12RHI: Error: Resource->Map(0, ReadRange, &ResourceBaseAddress) failed
at G:\Perforce4-live\OPP\UnrealEngine4\Engine\Source\Runtime\D3D12RHI\Private../Public/D3D12Resources.h:178
with error DXGI_ERROR_DEVICE_REMOVED
[2024.03.12-02.01.14:706][565]LogD3D12RHI: Error: [GPUBreadCrumb] Last tracked GPU operations:
[2024.03.12-02.01.14:706][565]LogD3D12RHI: Error: No Valid GPU Breadcrumb data found. Use -gpucrashdebugging to collect GPU progress when debugging GPU crashes.
[2024.03.12-02.01.14:706][565]LogD3D12RHI: Error: DRED: No PageFault data.
[2024.03.12-02.01.14:710][565]LogD3D12RHI: Error: hr failed
at G:/Perforce4-live/OPP/UnrealEngine4/Engine/Source/Runtime/D3D12RHI/Private/D3D12Resources.cpp:474
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
[2024.03.12-02.01.14:710][565]LogD3D12RHI: Error: GPU Crashed or D3D Device Removed.
Use -d3ddebug to enable the D3D debug device.
Use -gpucrashdebugging to track current GPU state.
[2024.03.12-02.01.14:721][565]LogWindows: Error: Error reentered: Fatal error: [File:Unknown] [Line: 717]
Resource->Map(0, ReadRange, &ResourceBaseAddress) failed
at G:\Perforce4-live\OPP\UnrealEngine4\Engine\Source\Runtime\D3D12RHI\Private../Public/D3D12Resources.h:178
with error DXGI_ERROR_DEVICE_REMOVED
[2024.03.12-02.01.14:722][565]RB: Warning: Voice chat: Sending force stop event to wwise as no data was requested: VO_VoiceChat_3D_01_Stop
[2024.03.12-02.01.14:731][565]RB: Warning: Voice chat: Sending force stop event to wwise as no data was requested: VO_VoiceChat_Watch_01_Stop