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Console messages for blueprint events?

I want to be able to add a way to debug my game by adding a way that will send a message if a variable changes and what it changed too. I have a script that changes a Boolean from false to true and back again. I cannot tell if it’s working or not so I want to be able to check to see if it is true or not when the event happens. Is there anyway I can add something that can help me do this? I would prefer to not have to use a widget blueprint to make a HUD with text. If possible I would like to be able to see the updates for the variables in the console.

“print text” or “print string”; use append to put more specific messages out there.