I would be very grateful if someone could explain some things to me…
> QualityLevelMapping ="high"
Is the that command which change scalability settings?
And where do the consoles get the graphics settings if only this is indicated in the ini file?
[SystemSettings]
r.setres=1920x1080
r.ShadowQuality=2
r.HZBOcclusion=0
r.EarlyZPass=1
r.VSync=1
r.GarlicHeapSizeMB=2600
r.OnionHeapSizeMB=200
r.GarlicHeapSizeMB_Neo=0 ; The *_Neo values allow larger pool sizes on Neo kits. If the default value
r.OnionHeapSizeMB_Neo=0 ; of 0 is not overriden, Neo kits will use the same pool size as base kits.
r.Cache.UpdatePrimsTaskEnabled=0
r.Streaming.MaxTempMemoryAllowed=35This in the log but I don’t have this path
[2023.10.23-20.15.26:843][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:\Settings\Daydream/Saved/Config/XboxOneGDK/Scalability.ini]
And why are there commands with + and there are with - as in this ini file?
SwitchDeviceProfiles.ini (186.9 KB)