Consistent Crashing at Light Build

Hey Again, I did the same thing at first and it did work. I can only guess that the light build will work when you have less geometry in the scene, because there will be less light-maps to render, and therefor less space taken in the cache folder (there still may be a small amount of space remaining in the cache folder). Just a guess, but i think that was happening with my files.

Anyway, good luck with everything :slight_smile: