Hello everyone, today I would like to start showing the development of my game project Connoisseur Quest!
The game is a top down adventure game that will task you with fighting delicious monsters for their parts to cook in your new restaurant in the town of Roseash, but there’s a competitor who just opened across the street who is constantly forcing the rent of the shops up. Can Iona and friends create enough success to keep the restaurant alive?
The goal of the game is to create a five star restaurant that serves exotic meats and flavors. Through out the months Iona must pay the rent (Which keeps going up thanks to the competitor across the street) otherwise its game over.
The player must go out into the wilderness as Iona or a selection of other characters and kill animals for their parts or equipment. The more out of reach they get the rarer the monsters (Better meat) become, with the one dream goal of getting the rarest meats available.
Here is a video of the current dev testing level. This video is using the melee character.
Everything at this point is just for dev testing until I get round to making some real assets to put in.
I would like to open this thread in hopes for critique, some advice on how certain aspects might work and just to get the game out there instead of being trapped in my harddrive.
Over the next few months I will be posting progress as new features are added and maybe… a Dev build of the game once every month or two if anybody would like to have a go and give feedback.
Thanks for looking!