Hi there,
I have a really simple audio system here, but I’m encountering an issue, and I don’t understand why.
I have a Wave Player that plays a looping wave and another one that plays the same loop but in reverse.
I need to get the Playback Location (or Playback Time) of one in order to play the other one in reverse at the exact same position where it stopped.
It works fine when I decelerate, but when I try to do exactly the same thing while accelerating, I get the “Connection causes loop” error.
I know the issue is on my end, but to be honest, I don’t really understand what I’m doing wrong. Any help would be greatly appreciated!