I would like connect nodes “EXEC” Pin using Tab:
And Isolate a zoom with variables:
Thanks
+1
Great Idea !
Pretty useless if you ask me.
If you have the time to correctly lay out the nodes, you can also wire them up.:rolleyes:
Kind of agree with it being useless, but I also use a lot of shortcuts like this so +1
It’d be nice to be able to set up our own hotkeys. Not only for things like this- but also for things like node creation.
Add your own hotkey to spawn blueprint node. (Made in older version of UE, haven’t check if it’s still apply now)
Thank you for this usefull tip! (worked in 4.13)
I lost a lot of time connecting nodes (miss click) , so all the features that can help are welcome.
where do i get those names for functions?
Copy node and paste it in text editor, for Branch :
A useful shortcut to add :
Create a **Custom Event **hotkey E
I dont lay out and never use a rerout nodes, I coding a breakneck speed and I can see the woman in the Red Dress in the middle of spaghetti chaos.
A shorcut is useless when it dont save time, but in this case conect nodes is a mayor action in blueprints. And you can save lot of time, especially with far away nodes.
Huh. Nice.
Nice function, thank you for that.
I tried adding the “IsValid” node (the macro with Execs, not the function). I tried “IsValid”, “Is Valid” (both with quotes), IsValid (without quotes), the whole path (/Class/…), even “StandardMacros:IsValid”. Some of them resulted in the IsValid function call (the one with the boolean output), none of them spawned the IsValid node I want.
Can someone help?