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CONNECTING LEAP MOTION with UNREAL ENGINE USING BLUE PRINT

Hi there,

I was worked in UNITY and I’m newbie to UNREAL, Is it possible to connect LEAP MOTION with UNREAL, I’m trying to connect LEAP motion and control the FPS through LEAP MOTION Gestures

If Index finger has found Move forward.
If Index and middle finger has found Move Backward.

How could I accomplish this, any clues… any ideas or any Plugin is there…? ? ?

Yes I checked, After Installing that Binaries and plugin Folder There is no options for LeapRiggedCharacter

41f6f0e8a247265e2d70e8dd88b598da9dc235df.jpeg

From 3rd step in that thread 3.Set your Character to LeapRiggedCharacter, Set your PlayerController to VRPlayerController (if using hmd)…

What I did is Just open UNREAL 4.5 with 3rd Person character Project and saved then I applied that Plugins but there I not noticed like above options[LeapRiggedCharacter, PlayerController]

What I have to do now…?

89f9412dd2cdfca6b20b8b7f74ac369ad8618af5.jpeg

Yes I checked, After Installing that Binaries and plugin Folder There is no options for LeapRiggedCharacter

41f6f0e8a247265e2d70e8dd88b598da9dc235df.jpeg

From 3rd step in that thread 3.Set your Character to LeapRiggedCharacter, Set your PlayerController to VRPlayerController (if using hmd)…

What I did is Just open UNREAL 4.5 with 3rd Person character Project and saved then I applied that Plugins but there I not noticed like above options[LeapRiggedCharacter, PlayerController]

What I have to do now…?

89f9412dd2cdfca6b20b8b7f74ac369ad8618af5.jpeg

Pretty sure you need to also add the content folder from the leap master file getnamo made