I am slowely starting to learn Unreal Engine 4 using C++.
I am making a multiplayer game (2 players). The game is pretty much done, now i want to make a menu : the player enters the server’s address, then the game connects to it.
For the moment i’ve been using UE4’s built in connection (under the play button).
So here is my question : how can i make a menu to let the user connects to a dedicated server. I’d like a level which his the menu, then a new level gets loaded, connected to the dedicated server.
Thank you for any help