Connect: State is not None (StartConnecting), unable to start connecting

Getting these errors since around Friday.

UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogWebSockets: Warning: FLwsWebSocket[1]::Connect: State is not None (StartConnecting), unable to start connecting!
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So, did you ever figure this one out. Just started receiving this myself today on a test build.

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I’m also interested on that as I’m getting it all time when try to cook something. Any news?
thx!

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Any solution guys?

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i have the same issue,this only appear at the first run(compile),after i use ctrl+alt+F11 recompile,it becomes like this : Bad protocol ‘’. Use either ‘ws’, ‘wss’, or ‘wss+insecure’