How can I make this type of gradient in UE? …
I followed a tut using VectorToRadial but I’m almost sure in the past there was a gradient type for it. Although I do have another question … need to interpret the gray values as colors?
How can I make this type of gradient in UE? …
I followed a tut using VectorToRadial but I’m almost sure in the past there was a gradient type for it. Although I do have another question … need to interpret the gray values as colors?