Isn’t that the same as 3)? [or 2) maybe]
In both cases, there’s no app purchase inside the chat application, only in the actual game (which is another software, another application.exe) which was made 100% without Unreal Engine4.
And if that’s true, I’m guessing the application shouldn’t be bundled with the game client, that’s why I said 2 links in the website, 1 for the game, 1 for the chat. Players wouldn’t need to download that chat software in order to play the game.
Sorry, I’m still heavily confused.
The reason why I’m asking this is because I have a semi working game, but it’s too soon to use UE4 since I haven’t ever used this engine.
So I would like to learn how to use it by making a chat application or smt like it, and once I’ve learned how to properly use UE4, then I would use it for the game as well, and pay royalties if I exceed the 3k$.
This is why 1) wasn’t so clear to me and still isn’t.
Some games require you to pay to access the game, or download it (app store).
Some games you can download it for free, and play as long as you want, but they also sell things inside the game (WHICH you are NOT required to buy to play the game, you can avoid that forever).
In my case, my game would be the 2nd type of game, which is why I’m asking.
Another (probably vage example):
Imagine I create a client map editor for WOW using UE4, and I give blizzard this app and they use it in their client.
Now suddendly they have to pay royalties for the money they earn with their WOW subscriptions? even tho it’s simply a map editor, but comes bundled with the game?
Or like I said, it cannot be bundled/packaged with the wow client in order for it to be free? or blizzard cannot release this app in order to be free?, ie I would have to release it?
I think what I eventually wanna know is how to create/integrate a free UE4 software with a game client that is not free.
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The way I see it things should be like:
If the map editor software comes bundled with the game client, and you sell the client as a whole (app store style), then you would have to pay royalties.
If the map editor software comes bundled with the game client, and you can’t buy anything inside the map editor, then you shouldn’t have to pay for the money earned with the game client.
If the map editor software is not bundled with the game client, and offered as an optional free software in the same company website, then you shouldn’t have to pay for the money earned with the game client.
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