I’m checking out the Top Down Example Template and there are two things I’m confused about.
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There is a NavigationMeshBoundsVolume in the level and the shape of it (in the viewport) covers the whole map. However if you check the shape size, it is set to 200 x 200 x 200?!?! If you try changing one of these dimensions a little bit (i.e. change the X dimension to 201), then the whole shape snaps back to a small cube. It seems like some sort of bug in the template?
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There is a RecastNavigationMesh object in the level. Where does that come from? I’ve tried searching for it in my own project in order to add it to the level, but it doesn’t exist anywhere???