I am a bit confused regarding the content under the UE5 tab on FAB.
I recently released a 3d model of a pistol on FAB. It is a static mesh (with textures and materials), but with no animations. I did get approved and went live on FAB. However it was only findable under the tab “Products”, If I went to the UE5 tab it could not be found.
I realized you need an UE5 format for it to be available under that tab, so I assumed that meant ue.asset. After some research I came to the conclusion that you have to send an entire project with the listed asset in the content folder. I’ve send it in a few times but it got rejected all times (different reasons every time). The last time I got the feedback that all firearms need to be rigged and animated.
Now I’m just confused if I misunderstood the UE5 format? Is this for uploading single assets? Why does my gun need to be animated in UE5 format but not in fbx format under the “Products” tab?
I wanted it to be available under the UE5 tab as well for more exposure to costumers, but I’m confused what the purpose of the UE5 format is?