I follow this documentation to configure a qtcreator project :
So now I can run my c++ project from qt creator.
But when I want to edit cpp from unreal editor, I found no way so that it can find qtcreator.
I found this documentation :
But editing DefaultEditorPerProjectUserSettings.ini (in my config project folder) or LinuxEngine.ini give no results.
Is there a good way to map my source code editor from unreal editor?