Config files: Creating new and saving existing

I also stumbled upon this issue today, where I could not save to the file due to NoSave=true.

I found on a forum post that they got their settings to save by swapping out

SaveConfig(CPF_Config, *relativePath);to

TryUpdateDefaultConfigFile(*relativePath);

I tried it as well and it works for me. But I don’t know if there are any consequences to changing it or why the previous SaveConfig no longer works.

In our case I was trying to save to ../Game/Config/DefaultCustomClass.ini

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