Hey,
this is just something i came up with in a few minutes.
I used a for loop to make 5 Single Sphere Traces and used some math to position them
each a bit further away from the character and also to make them bigger. I added a short distance between the start and endpoint, because otherwise it didn’t want to detect colisions.
I guess there is a better solution, but maybe this gives you an idea on how to do it.
And the Blueprint:
If you have questions or if you want to discuss this method, feel free to ask me.
If you plan to make a bigger discussion about this topic, please stick to your forum post.