The destruction process doesn’t take 5 seconds, so by the time you are using the boolean ‘Is being destroyed’, the actor has already been destroyed, and the reference is null. A better option is the ‘isValid’ node- that should work better for you.
The destruction process doesn’t take 5 seconds, so by the time you are using the boolean ‘Is being destroyed’, the actor has already been destroyed, and the reference is null. A better option is the ‘isValid’ node- that should work better for you.