In Blueprint: I am trying to find a way to use a bool to check to see if array is slot is empty. The array type is actor.
If the slot is empty, I would then use “Draw Text” to Empty.
Any help using Blueprint to do this, would be greatly appreciated. Thanks
Not sure what returns on a “Null” for things other than number variables.
Find a slot that you know is empty. Get it, and print. For instance, if it prints 0 like Int, Float, Byte variables would, then you use one of the Equal nodes and if = 0, then it does the Draw Text.
I think other variable types should return a string if not 0. Then you can just do Equal(String) and leave one of the inputs blank.