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Concerning physics performance

I’m doing archviz and would like to add some vertical blinds across my windows. There are lots of windows so lots of blinds. If I rig each slat so it can bend and twist a little (using bones), then simulate it, is there some practical limit on the number of these objects I can place in the scene? I’d like them to kind-of blow around in the breeze when a window is open. I expect there will be several hundred of these objects.

Does anyone have experience of this kind of thing? FYI the blinds will be something like these, except across a very wide wall (not really a wall, more like a series of windows).