Concerning Optimizing Geometry

I always do it in three steps:

(rough overview)

  1. where does the story + gameplay let me load the next one
  2. where is it good depending on the map + performance
  3. where is it perfect in case of the “feeling” (so that the player doesnt get annoyed by it) :slight_smile:

You could also use level streaming to offer a better playing experience :wink: