Conan Exiles Dev Kit won’t launch because of ShaderCompileWorker.exe

Hey guys, I have been stuck on this issue for a long time.

Basically, when I open editor, the splash screen will get stuck at 72% forever, while 5 ShaderCompileWorker.exe instances take all 100% of CPU resource, until I end the UE4editor.exe process when my patience runs out.

How to fix it?

My specs is: QuadCore Intel Core i7-4770, 3900 MHz 8130 МБ (DDR3 SDRAM) NVIDIA GeForce GT 640 (4 ГБ) HDD 2 TB.

In 2017 or 2018 i use Dev Kit without this issue. But now my computer go to overheating at 72% when starting 5 instances of ShaderCompileWorker.exe.