Computer Making Strange Noise During Loading Screens

Thanks for the guidance, everyone! Indeed, it appears to be GPU coil whine.

Capping the framerate via console commands or Project Settings had no effect; apparently the MoviePlayer doesn’t use those values between levels. Out of curiosity, I also tried using GEngine to cap the framerate in C++ before SetupLoadingScreen() gets called, but even that was ignored.

With how barren my scene is at the moment, MSI Afterburner says I’m getting around 200 FPS in-game and well over 2000 during loading screens. Downclocking my GPU eliminated the noise entirely.