I think I’ve manged to solve my issue with crashes on large scale scenes. at least I know what i can tweak now.
I’ve had lots of issue with it crashing on high, while working on large scenes.
I think the issue that i had was with the model generation algorithm. when it ran out ram, it just went off into nowhere, and lost what it was doing. this was happening about a week starting them.
while this error was happening i would see page file usage go over 1.4tb. which is pretty crazy. but even giving it enough swap space, the processing just dropped of and did nothing.
anyway I’ve now started using minimal distance between two vertices. and playing around with this setting, I’ve manage to get the jobs to start working again.
but i did go through a couple of months without getting any models to work before i found this.