Hi, I have an issue with HTML5 shipping.
I am using 4.22 as I guess it was the last version to be able to ship HTML5 builds.
I try 2 shipping
Uncompressed HTML5 shipping which works fine on both local and on website.
Compressed HTML5 shipping which works fine on local but not on the website!
Uploading the game on the server I try from the website (Chrome 64x) and I get this
Gzip is enabled on the server as I tested the page for gzip and it is activated!
Also I use the htaccess generated by UE4 that defines the files as gzip assets
Is there a solution for this? The uncompressed game works fine on every computer apart of this, the only thing is that I have to distribute the uncompressed version (90MB) instead of the compressed version (30MB) which add a lot of time for users to download the game and ruins the idea of the project.