Hi, this is my first topic about using Virtual Production techniques to an specific application.
So, basically I managed to connect a Sony A7R III through a Tether USB Cable to my computer and access to the camera image in UE4. It recognizes the camera as “Sony Camera (Imaging Edge)" video input and the real time compositing tool, Composure, works as intended.
We want to go an step further and recognize when the shutter button in the camera is pressed so we can safe the actual state of the camera (Transform, Rotation) in every shot. I want to know if there is any guide that would help to read this information from the camera. Any idea will help us a lot.
Thanks for the help.