Complie Failure

1>------ Build started: Project: Section_1, Configuration: Development_Editor x64 ------
1> Performing 4 actions (4 in parallel)
1> Section_1.generated.cpp
1> Section_1GameMode.cpp
1> Section_1.cpp
1>F:\Tremaine\Documents\Unreal Projects\Section_1\Source\Section_1\Section_1GameMode.cpp : error C4599: ‘/IF:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 228 does not match precompiled header
1>F:\Tremaine\Documents\Unreal Projects\Section_1\Source\Section_1\Section_1.cpp : error C4599: ‘/IF:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 228 does not match precompiled header
1>F:\Tremaine\Documents\Unreal Projects\Section_1\Intermediate\Build\Win64\UE4Editor\Inc\Section_1\Section_1.generated.cpp : error C4599: ‘/IF:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 228 does not match precompiled header
1> -------- End Detailed Actions Stats -----------------------------------------------------------
1>ERROR : UBT error : Failed to produce item: F:\Tremaine\Documents\Unreal Projects\Section_1\Binaries\Win64\UE4Editor-Section_1.dll
1> Total build time: 2.31 seconds
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3073: The command ““F:\Program Files (x86)\Epic Games\4.10\Engine\Build\BatchFiles\Build.bat” Section_1Editor Win64 Development “F:\Tremaine\Documents\Unreal Projects\Section_1\Section_1.uproject” -rocket -waitmutex -2015” exited with code -1.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========