This is my 1st time running the C++ compile. I’m not sure if I did something wrong nor what to do next. Please help. I get this error message:
The project could not be compiled. Would you like to open it in Visual Studio?
Running F:/Program Files (x86)/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe Section_01 Development Win64 -project=“F:/Tremaine/Documents/Unreal Projects/Section_01/Section_01.uproject” -rocket -editorrecompile -progress -noubtmakefiles -2015 @progress push 5%
Parsing headers for Section_01Editor
Running UnrealHeaderTool “F:/Tremaine/Documents/Unreal Projects/Section_01/Section_01.uproject” “F:\Tremaine\Documents\Unreal Projects\Section_01\Intermediate\Build\Win64\Section_01Editor\Development\UnrealHeaderTool.manifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -rocket -installed
Reflection code generated for Section_01Editor in 7.2376218 seconds @progress pop
Performing 7 actions (4 in parallel)
[2/7] Resource PCLaunch.rc
[3/7] Resource ModuleVersionResource.rc.inl
PCH.Section_01.h.cpp
Section_01GameMode.cpp
Section_01.cpp
Section_01.generated.cpp
F:\Tremaine\Documents\Unreal Projects\Section_01\Source\Section_01\Section_01.cpp: error C4599: ‘/IF:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 228 does not match precompiled headerF:\Tremaine\Documents\Unreal Projects\Section_01\Source\Section_01\Section_01GameMode.cpp: error C4599: ‘/IF:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 228 does not match precompiled headerF:\Tremaine\Documents\Unreal Projects\Section_01\Intermediate\Build\Win64\UE4Editor\Inc\Section_01\Section_01.generated.cpp: error C4599: ‘/IF:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 228 does not match precompiled header
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: F:\Tremaine\Documents\Unreal Projects\Section_01\Binaries\Win64\UE4Editor-Section_01.dll
Total build time: 44.08 seconds
Right click on the Uproject file and select the option, Generate visual studio files. Then open up the projects visual studio sln file and try and build it from there. When you debug it look at your outputs window and then paste the result here for clearer error messages
Hmm, if it’s not a project you put any work into, I would suggest starting from scratch. Make sure that you installed C++ components with your Visual Studio install as well.