Hope You Enjoy !
What you have looks pretty good but I don’t understand why the buildings are empty?
its very hard to furniture large area
- i dont have good cpu [intel 4130]
so they are empty
Hi, it’s a big scene and a big work. i think the winnd in the trees is reaaly too fast and not natural, i like the global lighting.
Could you explain us how did you model the building and how did you set up your lightmaps.
is it a single object ? did you use a mesh for ech wall ?, in which software did you model and how did you manage the export ?
Tell us the more possible, i’m interesting in big building setup…
thank’s
its vray scene
i convert it into ue4
lightmaps created with steamroller in 3ds max both 0 channel and 1st channel ]